############################################################################## # Ultimate Auction - Deutsche Ausgabe - Version 3.0 # ############################################################################## # Copyright 2001 thinkfactory - Alle Rechte vorbehalten. # # Copyright 2001 Ultimate Auction Inc. - All rights reserved. # ############################################################################## # Ultimate Auction ist ein käuflich zu erwerbendes Lizenzprodukt. # ############################################################################## # # # Lizenzbedingungen: # # # # - Durch den Kauf und Einsatz der Software erklären Sie sich mit diesen # # Lizenzabkommen einverstanden. # # # # - Diese Lizenz erlaubt es Ihnen, Ultimate Auction auf einem Server und # # einer Website zu benutzen. Für jede installierte Instanz dieses # # Programms benötigen Sie jeweils eine erworbene Lizenz. # # # # - Als legitimierter Benutzer von Ultimate Auction können Sie auf eigenes # # Risiko die Software verändern und/oder auf Ihre Bedürfnisse anpassen. # # Sie können Dritte mit der Anpassung/Veränderung beauftragen. # # # # - Die Original-Software oder die angepasste/veränderte Software und # # Teile derer dürfen nicht weitergegeben oder verkauft oder # # wiederverkauft werden. # # # # - Alle Copyright- und Versions-Hinweise, die in Ultimate Auction oder # # deren HTML-Seiten verwendet, erstellt und/oder gezeigt werden, # # dürfen nicht entfernt werden. Die Copyright- und Versions-Hinweise # # sowie je nach Version der Zusatz "powered by Ultimate Auction" müssen # # für Benutzer sichtbar und in ungeänderter Form dargestellt werden. # # # # - Dieses Lizenzabkommen beruht auf der aktuellen internationalen # # Gesetzeslage. # # # # - Bei einem Verstoß gegen diesen Lizenzvertrag kann durch die Firma # # Ultimate Auction, Inc. oder deren Beauftragten die erworbene Lizenz # # jederzeit zurückgezogen und für nichtig erklärt werden, es werden # # keinerlei geleisteten Zahlungen für erworbene Lizenzen erstattet. # # # # - Ultimate Auction und die dazugehörenden Dateien werden ohne # # Funktionsgarantie für die im Umfeld verwendete Hardware oder # # Software verkauft. # # # # - Ultimate Auction Inc. oder deren Beauftragten sind in keiner Form # # für Inhalte oder Verfasser verantwortlich, die durch diese # # Software erstellt wurden. # # # # - Das Risiko der Benutzung von Ultimate Auction obliegt dem # # Lizenznehmer, jegliche Erstattungen im Rechtsfall erstrecken sich # # maximal auf den Kaufpreis der Lizenz. # # # # Weitere Informationen finden Sie unter http://www.ultimate-auction.de # # # ############################################################################## # # # Wir wünschen viel Spaß mit Ultimate Auction! # # # ############################################################################## #****************************************************************************** # $Id: POP3Client.pm,v 2.7 2000/09/25 00:29:03 ssd Exp $ # # Description: POP3Client module - acts as interface to POP3 server # Author: Sean Dowd # # Copyright (c) 1999 Sean Dowd. All rights reserved. # This module is free software; you can redistribute it and/or modify # it under the same terms as Perl itself. # #****************************************************************************** package Mail::POP3Client; use strict; use Carp; use IO::Socket; use Config; use vars qw($VERSION @ISA @EXPORT @EXPORT_OK); require Exporter; @ISA = qw(Exporter AutoLoader); # Items to export into callers namespace by default. Note: do not export # names by default without a very good reason. Use EXPORT_OK instead. # Do not simply export all your public functions/methods/constants. @EXPORT = qw( ); my $ID =q( $Id: POP3Client.pm,v 2.7 2000/09/25 00:29:03 ssd Exp $ ); $VERSION = substr q$Revision: 2.7 $, 10; # Preloaded methods go here. #****************************************************************************** #* constructor #* new Mail::POP3Client( USER => user, #* PASSWORD => pass, #* HOST => host, #* AUTH_MODE => [BEST|APOP|PASS], #* TIMEOUT => 30, #* DEBUG => 1 ); #* OR (deprecated) #* new Mail::POP3Client( user, pass, host [, port, debug, auth_mode]) #****************************************************************************** sub new { my $classname = shift; my $self = { DEBUG => 0, SERVER => "pop3", PORT => 110, COUNT => -1, SIZE => -1, ADDR => "", STATE => 'DEAD', MESG => 'OK', BANNER => '', MESG_ID => '', AUTH_MODE => 'BEST', EOL => "\015\012", TIMEOUT => 60, STRIPCR => 0, }; $Config{osname} =~ /MacOS/i && ($self->{STRIPCR} = 1); bless( $self, $classname ); $self->_init( @_ ); if ( $self->User() && $self->Pass() ) { $self->Connect(); } return $self; } #****************************************************************************** #* initialize - check for old-style params #****************************************************************************** sub _init { my $self = shift; # if it looks like a hash if ( @_ && (scalar( @_ ) % 2 == 0) ) { # ... and smells like a hash... my %hashargs = @_; if ( ( defined($hashargs{USER}) && defined($hashargs{PASSWORD}) ) || defined($hashargs{HOST}) ) { # ... then it must be a hash! Push all values into my internal hash. foreach my $key ( keys %hashargs ) { $self->{$key} = $hashargs{$key}; } } else {$self->_initOldStyle( @_ );} } else {$self->_initOldStyle( @_ );} } #****************************************************************************** #* initialize using the old positional parameter style new - deprecated #****************************************************************************** sub _initOldStyle { my $self = shift; $self->User( shift ); $self->Pass( shift ); my $host = shift; $host && $self->Host( $host ); my $port = shift; $port && $self->Port( $port ); my $debug = shift; $debug && $self->Debug( $debug ); my $auth_mode = shift; $auth_mode && ($self->{AUTH_MODE} = $auth_mode); } #****************************************************************************** #* Is the socket alive? #****************************************************************************** sub Version { return $VERSION; } #****************************************************************************** #* Is the socket alive? #****************************************************************************** sub Alive { my $me = shift; $me->State =~ /^AUTHORIZATION$|^TRANSACTION$/i; } # end Alive #****************************************************************************** #* What's the frequency Kenneth? #****************************************************************************** sub State { my $me = shift; my $stat = shift or return $me->{STATE}; $me->{STATE} = $stat; } # end Stat #****************************************************************************** #* Got anything to say? #****************************************************************************** sub Message { my $me = shift; my $msg = shift or return $me->{MESG}; $me->{MESG} = $msg; } # end Message #****************************************************************************** #* set/query debugging #****************************************************************************** sub Debug { my $me = shift; my $debug = shift or return $me->{DEBUG}; $me->{DEBUG} = $debug; } # end Debug #****************************************************************************** #* set/query the port number #****************************************************************************** sub Port { my $me = shift; my $port = shift or return $me->{PORT}; $me->{PORT} = $port; } # end port #****************************************************************************** #* set the host #****************************************************************************** sub Host { my $me = shift; my $host = shift or return $me->{HOST}; $me->{INTERNET_ADDR} = inet_aton( $host ) or $me->Message( "Could not inet_aton: $host, $!") and return; $me->{HOST} = $host; } # end host #****************************************************************************** #* query the socket to use as a file handle #****************************************************************************** sub Socket { my $me = shift; return $me->{'SOCKET'}; } #****************************************************************************** #* set/query the USER #****************************************************************************** sub User { my $me = shift; my $user = shift or return $me->{USER}; $me->{USER} = $user; } # end User #****************************************************************************** #* set/query the password #****************************************************************************** sub Pass { my $me = shift; my $pass = shift or return $me->{PASSWORD}; $me->{PASSWORD} = $pass; } # end Pass #****************************************************************************** #* #****************************************************************************** sub Count { my $me = shift; my $c = shift; if (defined $c and length($c) > 0) { $me->{COUNT} = $c; } else { return $me->{COUNT}; } } # end Count #****************************************************************************** #* set/query the size of the mailbox #****************************************************************************** sub Size { my $me = shift; my $c = shift; if (defined $c and length($c) > 0) { $me->{SIZE} = $c; } else { return $me->{SIZE}; } } # end Size #****************************************************************************** #* #****************************************************************************** sub EOL { my $me = shift; return $me->{'EOL'}; } #****************************************************************************** #* #****************************************************************************** sub Close { my $me = shift; if ($me->Alive()) { my $s = $me->Socket(); $me->_sockprint( "QUIT", $me->EOL ); close( $me->Socket() ) or $me->Message("close failed: $!") and return 0; $me->State('DEAD'); } 1; } # end Close #****************************************************************************** #* #****************************************************************************** sub DESTROY { my $me = shift; $me->Close; } # end DESTROY #****************************************************************************** #* Connect to the specified POP server #****************************************************************************** sub Connect { my ($me, $host, $port) = @_; $host and $me->Host($host); $port and $me->Port($port); $me->Close(); my $s = IO::Socket::INET->new( PeerAddr => $me->Host(), PeerPort => $me->Port(), Proto => "tcp", Type => SOCK_STREAM, Timeout => $me->{TIMEOUT} ) or $me->Message( "could not connect socket [$me->{HOST}, $me->{PORT}]: $!" ) and return 0; $me->{SOCKET} = $s; $s->autoflush( 1 ); defined(my $msg = $me->_sockread()) or $me->Message("Could not read") and return 0; chomp $msg; $me->{BANNER}= $msg; $me->{MESG_ID}= $1 if ($msg =~ /(<[\w\d\-\.]+\@[\w\d\-\.]+>)/); $me->Message($msg); $me->State('AUTHORIZATION'); $me->User() and $me->Pass() and $me->Login(); } # end Connect #****************************************************************************** #* login to the POP server. If the AUTH_MODE is set to BEST, and the server #* appears to support APOP, it will try APOP, if that fails, then it will try #* PASS. If the AUTH_MODE is set to APOP, and the server appears to supports #* APOP, it will use APOP or it will fail to log in. #* Otherwise password is sent in clear text. #****************************************************************************** sub Login { my $me= shift; if ($me->{AUTH_MODE} eq 'BEST') { if ($me->{MESG_ID}) { my $retval = $me->Login_APOP(); return($retval) if ($me->State eq 'TRANSACTION'); } } elsif ($me->{AUTH_MODE} eq 'APOP') { return(0) if (!$me->{MESG_ID}); # fail if the server does not support APOP return($me->Login_APOP()); } elsif ($me->{AUTH_MODE} ne 'PASS') { $me->Message("Programing error. AUTH_MODE (".$me->{AUTH_MODE}.") not BEST | APOP | PASS."); return(0); } return($me->Login_Pass()); } #****************************************************************************** #* login to the POP server using APOP (md5) authentication. #****************************************************************************** sub Login_APOP { require MD5; my $me = shift; my $s = $me->Socket(); my $hash= MD5->hexhash ($me->{MESG_ID} . $me->Pass); $me->_sockprint( "APOP " , $me->User , ' ', $hash, $me->EOL ); my $line = $me->_sockread(); chomp $line; $me->Message($line); $line =~ /^\+OK/ or $me->Message("APOP failed: $line") and $me->State('AUTHORIZATION') and return 0; $me->State('TRANSACTION'); $me->POPStat() or return 0; } #****************************************************************************** #* login to the POP server using simple (cleartext) authentication. #****************************************************************************** sub Login_Pass { my $me = shift; my $s = $me->Socket(); $me->_sockprint( "USER " , $me->User() , $me->EOL ); my $line = $me->_sockread(); chomp $line; $me->Message($line); $line =~ /^\+/ or $me->Message("USER failed: $line") and $me->State('AUTHORIZATION') and return 0; $me->_sockprint( "PASS " , $me->Pass() , $me->EOL ); $line = $me->_sockread(); chomp $line; $me->Message($line); $line =~ /^\+OK/ or $me->Message("PASS failed: $line") and $me->State('AUTHORIZATION') and return 0; $me->State('TRANSACTION'); $me->POPStat() or return 0; } # end Login #****************************************************************************** #* Get the Head of a message number. If you give an optional number #* of lines you will get the first n lines of the body also. This #* allows you to preview a message. #****************************************************************************** sub Head { my $me = shift; my $num = shift; my $lines = shift; $lines ||= 0; $lines =~ /\d+/ || ($lines = 0); my $header = ''; my $s = $me->Socket(); $me->_sockprint( "TOP $num $lines", $me->EOL ); my $line = $me->_sockread(); chomp $line; $line =~ /^\+OK/ or $me->Message("Bad return from TOP: $line") and return; $line =~ /^\+OK (\d+) / and my $buflen = $1; while (1) { $line = $me->_sockread(); last if $line =~ /^\.\s*$/; $line =~ s/^\.\././; $header .= $line; } return wantarray ? split(/\r?\n/, $header) : $header; } # end Head #****************************************************************************** #* Get the header and body of a message #****************************************************************************** sub HeadAndBody { my $me = shift; my $num = shift; my $mandb = ''; my $s = $me->Socket(); $me->_sockprint( "RETR $num", $me->EOL ); my $line = $me->_sockread(); chomp $line; $line =~ /^\+OK/ or $me->Message("Bad return from RETR: $line") and return; $line =~ /^\+OK (\d+) / and my $buflen = $1; while (1) { $line = $me->_sockread(); last if $line =~ /^\.\s*$/; # convert any '..' at the start of a line to '.' $line =~ s/^\.\././; $mandb .= $line; } return wantarray ? split(/\r?\n/, $mandb) : $mandb; } # end HeadAndBody #****************************************************************************** #* get the head and body of a message and write it to a file handle. #* Sends the raw data: does no CR/NL stripping or mapping. #****************************************************************************** sub HeadAndBodyToFile { my $me = shift; my $fh = shift; my $num = shift; my $body = ''; my $s = $me->Socket(); $me->_sockprint( "RETR $num", $me->EOL ); my $line = $me->_sockread(); chomp $line; $line =~ /^\+OK/ or $me->Message("Bad return from RETR: $line") and return; $line =~ /^\+OK (\d+) / and my $buflen = $1; while (1) { $line = $me->_sockread(); last if $line =~ /^\.\s*$/; # convert any '..' at the start of a line to '.' $line =~ s/^\.\././; print $fh $line; } } # end BodyToFile #****************************************************************************** #* get the body of a message #****************************************************************************** sub Body { my $me = shift; my $num = shift; my $body = ''; my $s = $me->Socket(); $me->_sockprint( "RETR $num", $me->EOL ); my $line = $me->_sockread(); chomp $line; $line =~ /^\+OK/ or $me->Message("Bad return from RETR: $line") and return; $line =~ /^\+OK (\d+) / and my $buflen = $1; # skip the header do { $line = $me->_sockread(); } until $line =~ /^\s*$/; while (1) { $line = $me->_sockread(); last if $line =~ /^\.\s*$/; # convert any '..' at the start of a line to '.' $line =~ s/^\.\././; $body .= $line; } return wantarray ? split(/\r?\n/, $body) : $body; } # end Body #****************************************************************************** #* get the body of a message and write it to a file handle. Sends the raw data: #* does no CR/NL stripping or mapping. #****************************************************************************** sub BodyToFile { my $me = shift; my $fh = shift; my $num = shift; my $body = ''; my $s = $me->Socket(); $me->_sockprint( "RETR $num", $me->EOL ); my $line = $me->_sockread(); chomp $line; $line =~ /^\+OK/ or $me->Message("Bad return from RETR: $line") and return; $line =~ /^\+OK (\d+) / and my $buflen = $1; # skip the header do { $line = $me->_sockread(); } until $line =~ /^\s*$/; while (1) { $line = $me->_sockread(); chomp $line; last if $line =~ /^\.\s*$/; # convert any '..' at the start of a line to '.' $line =~ s/^\.\././; print $fh $line, "\n"; } } # end BodyToFile #****************************************************************************** #* handle a STAT command - returns the number of messages in the box #****************************************************************************** sub POPStat { my $me = shift; my $s = $me->Socket(); $me->_sockprint( "STAT", $me->EOL ); my $line = $me->_sockread(); $line =~ /^\+OK/ or $me->Message("STAT failed: $line") and return -1; $line =~ /^\+OK (\d+) (\d+)/ and $me->Count($1), $me->Size($2); return $me->Count(); } #****************************************************************************** #* issue the LIST command #****************************************************************************** sub List { my $me = shift; my $num = shift || ''; my $CMD = shift || 'LIST'; $CMD=~ tr/a-z/A-Z/; my $s = $me->Socket(); $me->Alive() or return; my @retarray = (); my $ret = ''; # apparently there is a server that cannot handle 'LIST '. if ( $num ) { $me->_sockprint( "$CMD $num", $me->EOL ); } else { $me->_sockprint( "$CMD", $me->EOL ); } my $line = $me->_sockread(); $line =~ /^\+OK/ or $me->Message("$line") and return; if ($num) { $line =~ s/^\+OK\s*//; return $line; } while( defined( $line = $me->_sockread() ) ) { $line =~ /^\.\s*$/ and last; $ret .= $line; chomp $line; push(@retarray, $line); } if ($ret) { return wantarray ? @retarray : $ret; } } #****************************************************************************** #* issue the LIST command, but return results in an indexed array. #****************************************************************************** sub ListArray { my $me = shift; my $num = shift || ''; my $CMD = shift || 'LIST'; $CMD=~ tr/a-z/A-Z/; my $s = $me->Socket(); $me->Alive() or return; my @retarray = (); my $ret = ''; $me->_sockprint( "$CMD $num", $me->EOL ); my $line = $me->_sockread(); $line =~ /^\+OK/ or $me->Message("$line") and return; if ($num) { $line =~ s/^\+OK\s*//; return $line; } while( defined( $line = $me->_sockread() ) ) { $line =~ /^\.\s*$/ and last; $ret .= $line; chomp $line; my ($num, $uidl) = split ' ', $line; $retarray[$num] = $uidl; } if ($ret) { return wantarray ? @retarray : $ret; } } #****************************************************************************** #* retrieve the given message number - uses HeadAndBody #****************************************************************************** sub Retrieve { return HeadAndBody( @_ ); } #****************************************************************************** #* retrieve the given message number to the given file handle- uses #* HeadAndBodyToFile #****************************************************************************** sub RetrieveToFile { return HeadAndBodyToFile( @_ ); } #****************************************************************************** #* implement the LAST command - see the rfc (1081) OBSOLETED by RFC #****************************************************************************** sub Last { my $me = shift; my $s = $me->Socket(); $me->_sockprint( "LAST", $me->EOL ); my $line = $me->_sockread(); $line =~ /\+OK (\d+)\D*$/ and return $1; } #****************************************************************************** #* reset the deletion stat #****************************************************************************** sub Reset { my $me = shift; my $s = $me->Socket(); $me->_sockprint( "RSET", $me->EOL ); my $line = $me->_sockread(); $line =~ /^\+OK/ and return 1; return 0; } #****************************************************************************** #* delete the given message number #****************************************************************************** sub Delete { my $me = shift; my $num = shift || return; my $s = $me->Socket(); $me->_sockprint( "DELE $num", $me->EOL ); my $line = $me->_sockread(); $me->Message($line); $line =~ /^\+OK/ && return 1; return 0; } #****************************************************************************** #* UIDL - submitted by Dion Almaer (dion@member.com) #****************************************************************************** sub Uidl { my $me = shift; my $num = shift || ''; my $s = $me->Socket(); $me->Alive() or return; my @retarray = (); my $ret = ''; $me->_sockprint( "UIDL $num", $me->EOL ); my $line = $me->_sockread(); $line =~ /^\+OK/ or $me->Message($line) and return; if ($num) { $line =~ s/^\+OK\s*//; return $line; } while( defined( $line = $me->_sockread() ) ) { $line =~ /^\.\s*$/ and last; $ret .= $line; chomp $line; my ($num, $uidl) = split ' ', $line; $retarray[$num] = $uidl; } if ($ret) { return wantarray ? @retarray : $ret; } } #***************************************************************************** #* funnel all read/write through here to allow easier debugging #* (mitra@earth.path.net) #***************************************************************************** sub _sockprint { my $me = shift; my $s = $me->Socket(); $me->Debug and carp "POP3 -> ", @_; print $s @_; } sub _sockread { my $me = shift; my $line = $me->Socket()->getline(); # Macs seem to leave CR's or LF's sitting on the socket. This # removes them. $me->{STRIPCR} && ($line =~ s/^[\r]+//); $me->Debug and carp "POP3 <- ", $line; return $line; } # end package Mail::POP3Client # Autoload methods go after =cut, and are processed by the autosplit program. 1; __END__ ################################################################################ # POD Documentation (perldoc Mail::POP3Client or pod2html this_file) ################################################################################ =head1 NAME Mail::POP3Client - Perl 5 module to talk to a POP3 (RFC1939) server =head1 SYNOPSIS use Mail::POP3Client; $pop = new Mail::POP3Client( USER => "me", PASSWORD => "mypassword", HOST => "pop3.do.main" ); for( $i = 1; $i <= $pop->Count(); $i++ ) { foreach( $pop->Head( $i ) ) { /^(From|Subject):\s+/i && print $_, "\n"; } } $pop->Close(); # OR $pop2 = new Mail::POP3Client( HOST => "pop3.otherdo.main" ); $pop2->User( "somebody" ); $pop2->Pass( "doublesecret" ); $pop2->Connect() || die $pop2->Message(); $pop2->Close(); =head1 DESCRIPTION This module implements an Object-Oriented interface to a POP3 server. It implements RFC1939 (http://www.faqs.org/rfcs/rfc1939.html) =head1 EXAMPLES Here is a simple example to list out the From: and Subject: headers in your remote mailbox: #!/usr/local/bin/perl use Mail::POP3Client; $pop = new Mail::POP3Client( USER => "me", PASSWORD => "mypassword", HOST => "pop3.do.main" ); for ($i = 1; $i <= $pop->Count(); $i++) { foreach ( $pop->Head( $i ) ) { /^(From|Subject):\s+/i and print $_, "\n"; } print "\n"; } =head1 CONSTRUCTORS Old style (deprecated): new Mail::POP3Client( USER, PASSWORD [, HOST, PORT, DEBUG, AUTH_MODE] ); New style (shown with defaults): new Mail::POP3Client( USER => "", PASSWORD => "", HOST => "pop3", PORT => 110, AUTH_MODE => 'BEST', DEBUG => 0, TIMEOUT => 60, ); =over 4 =item * USER is the userID of the account on the POP server =item * PASSWORD is the cleartext password for the userID =item * HOST is the POP server name or IP address (default = 'pop3') =item * PORT is the POP server port (default = 110) =item * DEBUG - any non-null, non-zero value turns on debugging (default = 0) =item * AUTH_MODE - pass 'APOP' to force APOP (MD5) authorization. (default is 'BEST') =item * TIMEOUT - set a timeout value for socket operations (default = 60) =back =head1 METHODS These commands are intended to make writing a POP3 client easier. They do not necessarily map directly to POP3 commands defined in RFC1081 or RFC1939, although all commands should be supported. Some commands return multiple lines as an array in an array context. =over 8 =item I( USER => 'user', PASSWORD => 'password', HOST => 'host', PORT => 110, DEBUG => 0, AUTH_MODE => 'BEST', TIMEOUT => 60 ) Construct a new POP3 connection with this. You should use the hash-style constructor. B You should give it at least 2 arguments: USER and PASSWORD. The default HOST is 'pop3' which may or may not work for you. You can specify a different PORT (be careful here). new will attempt to Connect to and Login to the POP3 server if you supply a USER and PASSWORD. If you do not supply them in the constructor, you will need to call Connect yourself. The valid values for AUTH_MODE are 'BEST', 'PASS' and 'APOP'. BEST says to try APOP if the server appears to support it and it can be used to successfully log on, otherwise revert to PASS. APOP implies that an MD5 checksum will be used instead of sending your password in cleartext. However, B There are a few servers that will send a timestamp in the banner greeting, but APOP will not work with them (for instance if the server does not know your password in cleartext). If you think your authentication information is correct, run in DEBUG mode and look for errors regarding authorization. If so, then you may have to use 'PASS' for that server. If you enable debugging with DEBUG => 1, socket traffic will be echoed to STDERR. Another warning, it's impossible to differentiate between a timeout and a failure. =item I( MESSAGE_NUMBER ) Get the headers of the specified message, either as an array or as a string, depending on context. You can also specify a number of preview lines which will be returned with the headers. This may not be supported by all POP3 server implementations as it is marked as optional in the RFC. Submitted by Dennis Moroney . =item I( MESSAGE_NUMBER ) Get the body of the specified message, either as an array of lines or as a string, depending on context. =item I( FILE_HANDLE, MESSAGE_NUMBER ) Get the body of the specified message and write it to the given file handle. my $fh = new IO::Handle(); $fh->fdopen( fileno( STDOUT ), "w" ); $pop->BodyToFile( $fh, 1 ); Does no stripping of NL or CR. =item I( MESSAGE_NUMBER [, PREVIEW_LINES ] ) Get the head and body of the specified message, either as an array of lines or as a string, depending on context. =over 4 =item Example foreach ( $pop->HeadAndBody( 1, 10 ) ) print $_, "\n"; prints out a preview of each message, with the full header and the first 10 lines of the message (if supported by the POP3 server). =back =item I( FILE_HANDLE, MESSAGE_NUMBER ) Get the head and body of the specified message and write it to the given file handle. my $fh = new IO::Handle(); $fh->fdopen( fileno( STDOUT ), "w" ); $pop->HeadAndBodyToFile( $fh, 1 ); Does no stripping of NL or CR. Since you have to create the file handle yourself, there is no HeadAndBodyToFile or HeadToFile. =item I( MESSAGE_NUMBER ) Same as HeadAndBody. =item I( FILE_HANDLE, MESSAGE_NUMBER ) Same as HeadAndBodyToFile. =item I( MESSAGE_NUMBER ) Mark the specified message number as DELETED. Becomes effective upon QUIT. Can be reset with a Reset message. =item I Start the connection to the POP3 server. You can pass in the host and port. =item I Close the connection gracefully. POP3 says this will perform any pending deletes on the server. =item I Return true or false on whether the connection is active. =item I Return the file descriptor for the socket. =item I Set/Return the size of the remote mailbox. Set by POPStat. =item I Set/Return the number of remote messages. Set during Login. =item I The last status message received from the server. =item I The internal state of the connection: DEAD, AUTHORIZATION, TRANSACTION. =item I Return the results of a POP3 STAT command. Sets the size of the mailbox. =item I([message_number]) Returns the size of the given message number when called with an argument using the following format: If message_number is omitted, List behaves the same as ListArray, returning an indexed array of the sizes of each message in the same format. You can parse the size in bytes using split: ($msgnum, $size) = split ' ', $pop -> List( n ) =item I Return a list of sizes of each message. This returns an indexed array, with each message number as an index (starting from 1) and the value as the next entry on the line. Beware that some servers send additional info for each message for the list command. That info may be lost. =item I( [MESSAGE_NUMBER] ) Return the unique ID for the given message (or all of them). Returns an indexed array with an entry for each valid message number. Indexing begins at 1 to coincide with the server's indexing. =item I Return the number of the last message, retrieved from the server. =item I Tell the server to unmark any message marked for deletion. =item I( [USER_NAME] ) Set/Return the current user name. =item I( [PASSWORD] ) Set/Return the current user name. =item I Attempt to login to the server connection. =item I( [HOSTNAME] ) Set/Return the current host. =item I( [PORT_NUMBER] ) Set/Return the current port number. =back =head1 AUTHOR Sean Dowd =head1 CREDITS Based loosely on News::NNTPClient by Rodger Anderson . =head1 SEE ALSO perl(1). =cut